

When promotional video showing the ship’s destruction became available to us, I decided to remove the Normandy from #1 and open #2 with an entire sequence showing the Normandy from the points of view of attackers and, later, Liara. The second issue would have begun with Liara’s parting from Miranda. In the beginning, I had planned to depict the destruction of the Normandy only very briefly, in a one-panel hologram in the scene with the Illusive Man in #1. In some cases, the new material directly inspired how and what we presented in the comics.Ī good example is the flashback that opened this issue. It’s a great read, so check it out here.One of the interesting things about the production of the Mass Effect: Redemption series of comics is that as work on the comics progressed, ever more reference material became available from Mass Effect 2. Not only is it cool, it also contains some sketches from the comic’s artist Omar Francia. If you enjoy the Mass Effect comics as much as I do, you should also check out a new blog entry over at Dark Horse from the comic’s editor Dave Marshall. So check out the new BioWare Podcast and, if you have not yet already done so, head out and pick up a copy of Mass Effect Evolution #1 now available at fine comic book stores and online. He even drops a subtle hint about how Mass Effect Evolution and Mass Effect 3 interact.

Mac talks about the story from Mass Effect 1 and 2, he explains how the interactive motion comic works and he talks about working creating comics with Dark Horse comics.

Mac is not only the Lead Writer here at BioWare, he is also the writer of both of Mass Effect Redemption and Mass Effect Evolution for Dark Horse. To help folks understand better the story of Mass Effect, how the interactive motion comic works and what it is like to work with Dark Horse, I asked Mass Effect 2 & 3 Lead Writer Mac Walters to spend some time answering questions. To help ME2 on PS3 players understand the story and choices from Mass Effect 1 (which is not available on PS3), the fine folks at Dark Horse helped us create an interactive motion comic that allows PS3 players to experience the story and make the important choices from Mass Effect 1 before they play Mass Effect 2. Dark Horse Comicswas the publisher of the first Mass Effect comic, Mass Effect Redemption, and they are also the publisher for the new comic. Both the new Mass Effect comic and Mass Effect 2 on PS3 have a cool Dark Horse Comics tie in. This is a big week for Mass Effect fans as both issue #1 of the new Mass Effect comic Mass Effect Evolution and Mass Effect 2 on the PlayStation 3 have launched at fine retailers.
